﻿// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "OnlineSessionSettings.h"
#include "UObject/Object.h"
#include "USessionResultObject.generated.h"

/**
 * 
 */
UCLASS()
class MULTIPLAYERSESSIONS_API UUSessionResultObject : public UObject
{
	GENERATED_BODY()

public:

	UUSessionResultObject();
	
	FOnlineSessionSearchResult SessionSearchResult;
};
